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Investigation And Actualization Of Visual Mine

Posted on:2008-02-17Degree:MasterType:Thesis
Country:ChinaCandidate:G Q RenFull Text:PDF
GTID:2178360242956702Subject:Detection Technology and Automation
Abstract/Summary:PDF Full Text Request
Virtual Reality is a kind of integrative technology related to many high-tech, such asmultimedia technology, artificial intelligence technology, computer graphics and simulation,and so on. VR has attracted lots of attention going with the development of these technologies,and it becomes a new research orientation in computer field. Virtual Reality technology canvividly imitate people's feelings such as watching, listening and touching through theintegration of software, hardware and realated technology. So it makes participants have thethe feelingof immersing into a virtual world. By now, VR has been widely used in scientificresearch, training, business, military affairs, medical science, entertainment, and so on. Theapplication of VR in mining is still being explored.This article has imitated the circumstance of mine, work equipment and the like adoptingthe procedure of modeling with advanced modeling facility Creator, driving with high-gradeimitate tool Vega and using VC++ as flat roof, and materialized imitate system of visual mine.The main works contain:(1) Establishes perfect static state models using MultiGen Creator; Erects building modelgroup containing industry square on the top of the mine, laneway and Underground Chamberon the bottom of the mine; Establishes perfect dynamic models of main product facilities onthe mine working face, Actualized dynamic demonstration to production technology;(2) Establishes and resemble actualized character model. Discusses the basic theories andmethods of character modeling; Analyses the modeling technology and it's construct entitygeometry method of virtual character; Concludes the design methods of DOF node based onCreator combining the correlated technology that adopt in laboratory, and presents theemulational actualization processes of virtual character which was manipulated by DOF nodein Vega; Advances the method of emulating character by combining DI-GUY and Vega whichare Professional softwares;(3) Drives virtual scene taking VC as flat roof based on programming technology Vega;Erects a roam system combining controllable roam and automatic roam which simplifying thecontrol; Solves the matter of huge resources in arithmetic of collide survey in Vega adoptingarithmetic of collide survey in generalized besiege box; Advances the immersion feeling inroam process;(4) Adopts the technology of three-dimensional object collection. Operator can do alternatedoperation just nodding buttons of virtual facilities by operating equipments in virtual working scene.This article has applied the pivotal technology which contain high-tech modeling facilityCreator, imitating tool Vega and the like logically to realistically imitate the perplexingworking surroundings of mine and realized the produce process dramatically. All these workshave offered a brand-new pattern of guiding locale production and safety education.
Keywords/Search Tags:Virtual Reality, mine, three-dimensional modeling, roam, alternation
PDF Full Text Request
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