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The Design And Implementation Of Battle Unit Simulation Federate Based On HLA/RTI

Posted on:2008-07-21Degree:MasterType:Thesis
Country:ChinaCandidate:Q GuoFull Text:PDF
GTID:2178360215982639Subject:Computer Science and Technology
Abstract/Summary:PDF Full Text Request
The paper briefly introduces the HLA (High Level Architecture) protocol and the architecture of RTI (RunTime Infrastructure) platform, introduces the design and the implementation of Apply Simulation System in Military field based on HLA/RTI, and discuss battle unit simulation federate which is one part of the big Apply Simulation System, which has been designed and coded to the programs in practice.Using the service interface provided by RTI, and show the battlefield continuous changing condition in GIS/MapX platform, Message Drive Mechanism in Windows operating system and multi-thread mechanism impact the design of program seriously, all these themes are the paper's points. Meanwhile, main principal and thought of design changed recursely in every stages before the first milestone of the system and the second milestone, all that contribute to the occurrence of the last solution of the apply system, and the paper presents the production of the project.And at same time, the MDA into the design thinking, application of the design model, lead to a user's configuration management procedures.
Keywords/Search Tags:HLA, RTI, Apply Simulation System, Battle Unit Federate
PDF Full Text Request
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