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HCI Design Of An Activity-Centric Collaborative Virtual Campus System

Posted on:2008-02-08Degree:MasterType:Thesis
Country:ChinaCandidate:X D BaiFull Text:PDF
GTID:2178360215982376Subject:Mechanical design and theory
Abstract/Summary:PDF Full Text Request
Collaborative Virtual Environments, which is applied in Virtual Reality recently, now popular in many fields, such as 3D computer games, netted work virtual community, collaborative design and manufacture, Human interface and interface design are being more and more important with the virtual technique development, especially when Collaborative Virtual Environments are used more and more in commerce and civil fields.This paper answer what a Collaborative Virtual Environments interface should be, how designer design and how users to interactive. Following are my gain in research:1. Simulation degree of real world depend on application.From my research on space apperceive and collaboration information, I find that higher degree simulations are easy understood but difficult in interactive. Higher degree simulations are necessary in specifically fields, such as military simulation and 3D simulate games. But for some 3D desk management system and community software, pure space model is easy interactive. Virtual space is from but beyond the real world.2. Strategy on a great deal of information in 3D environment. Obviously, 3D environment can hold more information in quality and class. A reasonable information construction and design metaphor can form a all-round and effective context easily.At last I choose a virtual school system, design a virtual community model focus on school activities based on reasonable user centered design. You can freely chat, discuss, exhibition in these scene, which is focus on interface information structure and present.
Keywords/Search Tags:Collaborative Virtual Environment, Virtual Campus, 3D Interaction, 3D User Interface Design, Prototype Design
PDF Full Text Request
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