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Theory Research Of Three Dimensional Cartoon And Virtual-reality Technology

Posted on:2006-05-01Degree:MasterType:Thesis
Country:ChinaCandidate:X W HuFull Text:PDF
GTID:2178360182466777Subject:Communication
Abstract/Summary:PDF Full Text Request
The current 3D picture technology can mainly be categorized into two types: 3D cartoon technology and virtual-reality technology—new developments that visualize virtual reality and imagination and are superb in terms of timeliness and interactiveness. 3D cartoon technology, the latest updated cartoon technology, has now become an indispensable instrument in hi-quality movie making and games development. Moreover, it is also widely used in other areas such as simulation, scene reproduction, urban planning, simulated plan execution, entertainment and flight training, etc. This paper is written with an aim of clarifying the advantages of the two technologies respectively through exploring the key technical development and application process. In addition, cases and examples of the application of these technologies are also presented to better illustrate the technical means in 3D prototyping and catching a shot of virtual characters, and show us the technology theory content of 3D cartoon technology and virtual-reality technology research in the future.
Keywords/Search Tags:three-dimensional cartoon, virtual reality, 3DS, MAX, virtual scene, virtual actor
PDF Full Text Request
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