| Under the background of nearly half of domestic female players,the B-girl games aiming at women’s emotional needs have achieved good market performance in China,and countless players have their own "paper man" boyfriends.Against this background,this paper takes the female players in the B-girl game as the research object,through online participatory observation and in-depth interviews,and from the theoretical perspective of communication semiotics and phenomenology of technology,explores the emotional experience in the game process,explores the interaction between players and games,players and game characters,and further puts forward the virtual turn of intimate relationship.Firstly,the history,types,playing methods and players of the B-girl game are sorted out,and the background map is drawn.Secondly,from the perspective of communication semiotics,the physical symbols,character symbols,style symbols and narrative symbols of the game itself are summarized,the love scenes,communication contents and character images in the game are analyzed,and the interaction between players and virtual characters through virtual bodies and the significance of their production are put forward.Thirdly,from the perspective of phenomenology of technology,this paper studies the virtual intimate relationship,and holds that virtual intimate relationship is a kind of relationship between people and technology,an imitation of ideal intimate relationship,and an attempt to change from romantic love to integrated love.However,it is too idealistic in itself,and it also reflects the disappointment of players to the realistic intimate relationship in the process of modernization.Finally,the research puts the virtual intimate relationship under the social background,and holds that the emergence of virtual intimate relationship is caused by the change of communication mode and the deviation of mimicry environment,emotional desertification under the social and cultural background,the rise of online feminism and the lack of individual emotional support.It is considered that the study of virtual intimate relationship reveals the possible trend of the future between people and technology or artificial people,and it reflects the disappointment and desire of players for realistic intimate relationship,which is a helpless negative attempt. |