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The Way To Spread The Aesthetic Value Of Landscape Painting

Posted on:2024-02-14Degree:MasterType:Thesis
Country:ChinaCandidate:F Y XiangFull Text:PDF
GTID:2555307151454974Subject:Art field
Abstract/Summary:PDF Full Text Request
This article is based on the existing game media of landscape painting elements,and combines the analysis of narrative background elements,screen composition,artistic conception creation,and character image improvement with the traditional aesthetic value of landscape painting.It demonstrates the feasibility and adaptability of game media in carrying and disseminating aesthetic values,and analyzes and interprets the core of aesthetic value from the surface of game media.The first part defines the game of landscape painting elements,distinguishing between game multimedia based on artistic needs,scene composition,artistic expression,and other aspects.It enumerates the required works and compares them with traditional game concepts aimed at entertainment.It identifies the limitations of traditional games in reflecting aesthetic values,and then distinguishes between the thematic and elemental aspects of landscape painting in game media,Explain that themed landscape element games are the main research object.The second part unfolds with specific works and their related aesthetic values,and combines them to reveal the essence of various traditional landscape aesthetic connotations through game graphics,structure,plot,and other expressions in artistic works,explaining the specific manifestation of aesthetic values.The third part summarizes the aesthetic value through analysis,gradually deducing the principles of applying aesthetic connotations in game media,better understanding culture and summarizing experience.On the one hand,it facilitates the understanding of the profound foundation of landscape aesthetics,and on the other hand,it understands the unique advantages of game media in spreading aesthetic culture.The fourth part elaborates on the impact of game media on modern landscape painting,which can be further explored in landscape painting.The presentation and connotation of games can be integrated into landscape painting creation,and the problem of game elements’ reaction to landscape painting creation can be explained by breaking the "fourth wall" and interactive feedback.
Keywords/Search Tags:Game media, Landscape painting, aesthetic value
PDF Full Text Request
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