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Research On Interactive Animation Reproduction Of Wei-Jin Tombs Murals At Jiayuguan Pass

Posted on:2022-12-24Degree:MasterType:Thesis
Country:ChinaCandidate:Z FanFull Text:PDF
GTID:2555306848478344Subject:Arts
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In recent years,there are increasing fields use virtual interactive animation technology under the rapid development of China’s computer and network technology.In particular,virtual interactive animation technology is widely applied in the fields of traffic management,military training,urban planning,industrial design,cultural relic protection and cultural communication,hence"metaverse"is creating a new virtual world[1].The public is always enjoying the convenience brought by virtual interactive animation technology to daily life,study and work.Based on relevant theories,this topic integrates interactive animation technology into the study of Wei and Jin tomb murals in Jiayuguan,then explores new ways and ideas in the protection,so that realizing effective protection and inheritance of historical and cultural heritage.This paper takes The No.6 Tomb of Wei and Jin Tombs in Jiayuguan as the research object and explores the design scheme of interactive animation reproduction system through Maya and Unity3D software platform.The main contents include the research status of interactive animation,the necessity of the application on interactive animation technology in the protection of tomb murals in Wei and Jin Dynasties,the requirements of software and hardware of interactive animation,the animation creation of"Agricultural Map",and the development of interactive animation reproduction system.After consulting a large number of domestic and foreign literature,it determines the extensive application of interactive animation technology in various fields;then it analyzes the necessity of the relevant application in the protection of tomb murals in Wei and Jin dynasties with the characteristics of interactive animation.The software and hardware requirements are the basis for the development of interactive system in the later stage.Maya and Unity3D are selected as the main software for the development of interactive platform due to their advantages of file mutual guidance.All model creation and mapping of nearly 100 brick murals are completed through Maya.In order to reproduce the real appearance of tomb bricks and murals,the proportion of model bricks is set according to the size of tomb bricks,also the mapping of brick murals is applied to the original materials used in the excavation of No.6 Tomb.In addition,UI design of interactive animation and configuration of interactive objects are completed in Unity3D.The farming figure animation creation is one of the innovation of this subject,it adopts the form of digital animation to reflect the story behind the murals,aiming to break through the museum’s single traditional explanation mode,and re-create on the basis of studying the theme content and artistry of the murals in the Wei and Jin tombs,so as to reproduce the agricultural and economic development of Hexi region in a vivid and interesting way for users.Interactive animation representation system development is the key part,the decision will ultimately develop and run normally,except for the interactive object configuration,it has also loaded Animator component supporting role interaction and Raw Image control for bearing video.Users can experience the reproduction effect of interactive animation on Wei and Jin tomb murals through interactive handle operation and professional helmet.With the practical research of this subject,it changes the traditional research methods in this field,and realizes the practical scheme of the protection and research on the tomb murals of Wei and Jin Dynasties,which is an exploration and innovation.It feels the fun brought by interactive animation from the user’s perspective and tells the story behind the mural in the form of animation.The unique form and vivid picture have perfect effect and significance in the protection and dissemination of historical and cultural heritage.
Keywords/Search Tags:Tomb murals of Wei and Jin Dynasties, Virtual reality, Interactive animation, Animation representation
PDF Full Text Request
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