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Real-time particle simulation and motion capture interaction

Posted on:2015-04-22Degree:M.F.AType:Thesis
University:Clemson UniversityCandidate:Morland, AmandaFull Text:PDF
GTID:2478390017499532Subject:Computer Science
Abstract/Summary:
This thesis presents the design and development of a program that allows artists to explore and create visual effects from the interaction between a particle system and motion captured data. A spatial subdivision scheme was developed to ensure fast and efficient particle-mesh collisions, allowing the user to interact with the system as it runs. Motion captured data was applied to create different animation routines which include a tango electronica dance and a tribal magician choreography. The particle system was created to work in conjunction with these animations and developed to be as versatile as possible, allowing for a multitude of effects from the interaction of the particles with the mesh.
Keywords/Search Tags:Particle, Motion
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