There have been a number of computer assisted musical instrument tutoring systems developed over the years for a variety of instruments. However, there has not been significant development in a tutoring system designed specifically for the electric bass guitar. Furthermore, while many of these tutoring systems leverage technology, the vast majority have not capitalized on increasing student motivation and engagement through integrating digital game-based learning.;This thesis presents a high-level design of an electric bass tutoring system which integrates game elements. In order to establish a well-founded design, the thesis first reviews: the notable design features from previous computer assisted musical instrument tutoring systems, the musical elements of an electric bass performance which a human teacher would focus on when providing feedback to a student, methods of extracting these musical elements, and the game elements which foster student engagement and motivation. |