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Immersive GeoDesign: Exploring the Built Environment through the Coupling of GeoDesign, 3D Modeling, and Immersive Geography

Posted on:2017-09-11Degree:M.AType:Thesis
University:West Virginia UniversityCandidate:Davis, MarvinFull Text:PDF
GTID:2442390005476299Subject:Geography
Abstract/Summary:
GeoDesign is a relatively new field that serves as a repurposing of many different disciplines concerned with design decisions about the built environment. More specifically, GeoDesign represents a coupling of urban planning concepts with the analytical capabilities of GIS. While GIS has been used in planning mostly in the two-dimensional realm, the built environment is three-dimensional and challenges GIS in the handling of the vertical dimension, notably in floor-by-floor uses in mixed-use developments, basement-level parking, light capture, and intervisibility between structures. This research advances GeoDesign by addressing these three-dimensional issues through the utilization of highly-detailed 3D models using Trimble SketchUp, the mass-model generation power of ERSI's CityEngine, and the immersive Geo-Virtual CAVE at West Virginia University to explore these issues through an Immersive GeoDesign case study of the city of Morgantown, WV.
Keywords/Search Tags:Geodesign, Immersive, Built environment
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