Font Size: a A A

Analysis Of The Revenue Recognition Problem Of Kaiying Network Under The Comparison Of The Old And New Standards

Posted on:2021-05-19Degree:MasterType:Thesis
Country:ChinaCandidate:Q GuoFull Text:PDF
GTID:2439330620962841Subject:Accounting
Abstract/Summary:PDF Full Text Request
In recent years,with the development of the Internet,many new industries have emerged,and the online game industry is one of them.Since rules are usually made later than the actual situation,the rapid development of the industry is bound to be accompanied by some problems.There is a huge difference between online game industry and traditional industry,its income type is novel and complex and changeable,and it is difficult to choose the basis for applying the original income criterion when recognizing income.In 2017,the Ministry of Finance of our country issued the new income standard "Enterprise Accounting Standard No.14--income" to deal with the problems existing in the current situation of industry income recognition in our country.This article discusses the net game company receives under the new and old standard contrast problems in entry confirmation.The difference between the online game industry and the traditional industry is great,the profit model of the online game industry is more complex.most of them have virtual digital assets,and the duration of virtual products sold varies greatly and have varied products,so the online game industry is also quite different from the traditional industry.The standard of our country is principle-oriented standard,the enterprise has the free choice space for the accounting policy when carrying on the accounting treatment,but because does not have the standard application guide for the industry,so the net tour company will appear in the income recognition in advance to recognize the income,does not do the accounting treatment to the income,and the net tour company income processing difference big and so on question,thus guides As a result,the comparability and reliability of accounting information are reduced,which affects the judgment of accounting information users.This paper makes a comparative analysis of the income criterion by using the contract theory,and introduces the current situation of the online game industry,which is the basis for the case analysis of the following text.Taking Kingnet conpany as an example,this paper analyzes the four problems of Kingnet conpany : how to choose the net method and the total amount method is more reasonable in measuring the amount of income;how to choose the recognition time point or time period of virtual props income;how to deal with these virtual currencies;how to distinguish the economic essence of the activities and make a reasonable decision on the income of the complex promotional activities Processing.This paper analyzes these four problems one by one,and puts forward some suggestions to deal with them in combination with the new income standard and the technical guidance issued by Ernst & Young accounting firm.On the suggestion of internal and external related system of online game industry,this paper puts forward some suggestions to perfect and utilize enterprise data analysis system,specific revenue criterion and strengthen information disclosure management.
Keywords/Search Tags:Online gaming companies, CAS14, revenue recognition
PDF Full Text Request
Related items