| Clothing in the embodiment and symbol of the period when people culture system and life habits at the same time,also through the design and color,etc,to restrain the behavior of people,so the clothing at the same time also in reverse to supervise and maintain the current social culture.Style restrains people’s behavior,color and potential influence on the wearer’s mental state.This is how clothes are designed to lead the way.Clothing in any period and region,the role of the current people is multidimensional,complex.Popular as a kind of widespread public psychological activity phenomenon,dress in the front will continue to change in the form of the direct spread of popular culture,so what factors determine the trends?Most of the forecasting agencies have been analyzing trends from a cultural and psychological perspective.And very few people actually find out about these popular phenomena from an active side.From a historical point of view,there are some similarities between bart’s popular system.Pop is a connection,and control and master the most the person’s psychology,source place of feudal system of the ruling class and the interests of capital under,let most of the audience to accept the idea of arranged for them,always the most necessary.Clothing based on one of the most close to people’s life,its cultural symbolism and psychological impact causes it under the external form of mapping in an era of multidimensional characteristics of human civilization.And clothing in the development and changes in the process of the civilization of the process,its contains the era of extended attributes,that clothing is not just as a representation of the era of items,it’s more like a period of cultural symbols and symbolic elements,with the historical process of cultural consciousness,develop all sorts of different morphological characteristics.This paper focuses on analyzing the structural system and evolution law of various factors behind the popular phenomenon through the analysis of Roland barthes’s "popular system".Through this method to explore a more three-dimensional design thinking. |