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Research On The Design Of Art Guide App Exhibition Companion Based On Sharing Economy

Posted on:2021-01-04Degree:MasterType:Thesis
Country:ChinaCandidate:M Y PiFull Text:PDF
GTID:2428330632450532Subject:Art and design
Abstract/Summary:PDF Full Text Request
In recent years,with the development of the mobile Internet and the popularization of smart phones,various mobile applications have emerged.The traditional way of viewing exhibitions has been unable to meet the needs of the audience,and various types of exhibition viewing apps have gradually emerged.Mobile applications for exhibition viewing can achieve multiple forms of display.In the work of art exhibition halls,they can better help the public understand the exhibition,experience interaction,and increase the number of ways for the public to participate.During the epidemic,people's life,study,work,entertainment,etc.are all carried out at home.Online platforms play an important role.App for exhibitions meets people's artistic needs.People use mobile platforms to learn about art works and learn art knowledge.,The exhibition-viewing APP has received more and more attention,and at the same time it has exposed many problems,and there are still many spaces that need to be explored,such as the problem that the public cannot understand the art exhibition,and the author's design work "Viewing Companion " Designed for this problem.As an economic model that has emerged in recent years,the sharing economy has received extensive attention from society and has become a hot topic in society.Now the sharing economy has penetrated into all areas of social life and affects people's consumption behavior.This article mainly describes the design and research of the "Exhibition Companion" APP under the sharing economy.Firstly,it discusses the research background,current situation and significance of the works,as well as the research and application of the sharing economy theory,and then studies users based on pain points and analyzes current art hobbies The group's needs for exhibition-oriented APP,the advantages and disadvantages of related competing products,determine the user group and product goals;finally,the product positioning,style design and interaction design of the design work "Exhibition Companion" are described.
Keywords/Search Tags:App for exhibitions, user needs, can't understand, design goals
PDF Full Text Request
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