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Design And Implementation Of Online Game Machine Operating System Using Point Marketing

Posted on:2021-02-27Degree:MasterType:Thesis
Country:ChinaCandidate:C WangFull Text:PDF
GTID:2428330602483856Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the development of the national economy,the social consumption structure has been continuously upgraded,and people's pursuit of entertainment life has become more prominent.More and more people use video game consoles as a choice for amateur entertainment.Among the major shopping malls,the video game city has become a necessary area,and the economic benefits is also very considerable.With the change of people's traditional impressions of game consoles,and the society's acceptance of game consoles has become higher and higher,game consoles have become a major source of revenue for major shopping mallsThe online game console operation system has established a comprehensive system covering payment,coin purchase,game playing,earning points,and redeeming points for a new generation of video game consoles represented by lipstick game consoles.the online game machine operation system uses WeChat public account as the user system platform and introduces the point exchange function module to establish a comprehensive system covering payment,currency purchase,game playing,obtaining points,point exchange,etc.The system involves functions such as WeChat authorization,public account currency purchase,game machine payment code payment,points acquisition and redemption,and the goal is to establish a complete closed-loop management system for online game consoles from user game points to point redemption products based on mobile InternetThis system uses the virtual game currency in the user account in the WeChat public account to replace the physical game currency,which solves the problem of carrying the traditional game machine to exchange the physical game currency and the problem of carrying cash.The user can recharge and exchange virtual game currency in the WeChat public account and store it in the user account.The game machine can scan the encrypted QR code generated by the public account to complete the deduction of coins and start the game.At the same time,in addition to the original functional flow of coin-operated games to obtain prizes based on game results,the game console consumption model was further expanded.When the user fails to obtain a prize after the game fails,the system will give the user corresponding points according to the amount of game currency consumed by the user,and store them in the points account of the user's WeChat public account.Users can use the points in the account to redeem specific products at the merchants who cooperate with the platform.The points exchange mechanism can both incentivize users to repeat consumption and increase the additional revenue of game console operators.From the object-oriented perspective,the system aims at the overall optimization of the system,and conducts qualitative and quantitative analysis of all aspects of the system.By determining the goals that the online game system is expected to achieve,the overall needs analysis of the system is formed to form an overall system architecture,and specific design and implementation are performed.The system is based on the MVC(Model View Controller)system design,and uses the Java microservices architecture to design and develop on the IntelliJ IDEA platform according to the needs of the system.Project uses JDBC API to implement data interaction between MySQL database and information system.The project includes user systems,payment systems,order systems,points systems,replenishment systems,etc.This article focuses on user systems,order systems,and point exchange systems.In the order system,use Spring Boot to simplify the application building and development process.In the user system,in order to improve system access efficiency,Redis was used for data caching,and Nginx was also used as a load balancing server to improve the system's high concurrent processing capacity.At present,the system has passed the test,and lipstick game consoles connected to the system have been launched in shopping malls,movie theaters,and video game cities in Jinan,Changsha,etc.,and have achieved good operating results,with good user feedback.The implementation of this system has changed the operation mode of game consoles,improved the level of informatization construction of the game city,not only saved the time for users to use the game consoles,improved the user experience,and saved the operating costs of game consoles,but The points system increases the repeated consumption and associated consumption of users,and expands the additional value of game consoles.
Keywords/Search Tags:SpringBoot, Microservice, MySQL, Redis, Nginx
PDF Full Text Request
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