With the advancement of domestic chip technology,the domestic GPU chip has been slowly developed,but the software that can adapt to the domestic GPU chip level has never appeared.In order to cater to the ultra-high processing power of foreign GPU chips,most of the graphics rendering systems on the market are not perfectly supported by the domestic GPU chip.Therefore,a system that can adapt to the capabilities of the domestic GPU chip and to show its level of computing is urgently needed.According to the rendering requirements of the Chip,an animation rendering system was designed,and an animation-based graphics rendering system was implemented by using Open GL.The system uses the flow of programmable rendering pipeline to develop the graphics rendering,and implements the key functions such as model import,coordinate transformation,illumination model,etc.,providing a complete rendering interface for subsequent modules.Next,the system designed a rigorous animation production solution,providing a complete interface for the implementation of the basic actions,and helping to manage the various actions and scenes,and then stitched into an animation.The system focuses on optimizing the adaptation of a chip.The optimization includes the preliminary optimization of the code structure and the optimization of the geometry stage and the coloring stage.The process plan adjustment is made for the processing speed and memory bandwidth of the GPU.Among them,the system uses methods such as normal maps,texture compression,Mipmapping,vertex data compression,Baking Lighting and Level of Detail technology,and abandoned some methods that are efficient but not suitable for this system.The system designed a 2-minute animation that meets the requirements,and created all the models and textures required for the animation according to the requirements of the elements and the adaptation optimization.The animation rendering system successfully runs on the device carrying the Chip,in the form of animation,showing the expected effect and the style and charm of the production group of the Chip,and the domestic GPU chip.It also shows the processing power of the Chip from various aspects of graphics rendering. |