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Research On WeiXin Mini Program Design Of Water Transport Museum From The Perspective Of Museum Learning Theory

Posted on:2020-03-03Degree:MasterType:Thesis
Country:ChinaCandidate:Y LiuFull Text:PDF
GTID:2428330572976897Subject:Art and design
Abstract/Summary:PDF Full Text Request
Museum application is an important medium for users to provide information about exhibits.It can not only help users in museums to get the introduction of exhibits,but also break through the limitations of time and space,and provide users with learning opportunities before and after visiting museums.Under the influence of the tide of mobile internet,the form of knowledge provided by museums for users to learn exhibits has emerged from voice,multimedia technology,radio frequency and other forms to mobile applications.At present,in order to adapt to the trend of the times,museums in China are aware of the need to move off-line physical collections to the Internet.However,from the perspective of literature research and the actual development of Museum applications,this behavior is only at the initial stage,because it only considers the Museum Application in exhibition.The role of application as a tool for museum learning is far from being realized.Museum researchers haven't done much research on how to make the application program play its potential learning role through design,nor have they formed a systematic framework for Museum Application design.In view of these present situation,this paper carries on the research from the theory and the practice two aspects,attempts to induce the Museum Application Design principle,the full text divides into six chapters to carry on the elaboration:The first chapter combs the current situation of museum learning and Museum application through literature research,which lays a macro background for the research.The second chapter combs the museum learning theory,summarizes the meaning,characteristics and learning effect of museum learning from the perspective of learning theory,and provides theoretical support for the follow-up study.Chapter 3 makes a preliminary analysis of the current domestic and foreign Museum applications in combination with the theoretical research in Chapter 2 to determine the purpose and elements of Museum Application design.The fourth chapter investigates the current use of Museum applications to provide data support for the design practice of the fifth chapter.The fifth chapter will be based on the second chapter of the study theory of the museum,combined with the third chapter of the museum application case analysis,quantitative data on the application of the Caoyun Museum specific design practice.Chapter 6 will answer the research questions,summarize the application experience of museums designed for learning,and put forward the shortcomings of the research.Finally,the follow-up research is prospected.
Keywords/Search Tags:Museum learning, mini program application design, learning design
PDF Full Text Request
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