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The Design And Development Of Affective Teachable Agent Game

Posted on:2021-05-13Degree:MasterType:Thesis
Country:ChinaCandidate:C LiuFull Text:PDF
GTID:2427330602964784Subject:Education Technology
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The development of digital and intellectual technology provides more possibilities for learning,and the era also challenges humanity education.The form,object and process of learning are changing.The strategic goal of all-round development makes the pursuit of learning effect not only the cognition of knowledge and skills,but also the care of values and emotions.In addition,emotion is an indispensable part of a complete individual.Psychological research shows that emotion will directly affect the learning quality and effect.Therefore,no matter from the influence factors or from the goal of education,emotional support is a requirement and means of education that can not be ignored.The learning system,educational games,intelligent robots and other teaching methods aim to provide personalized learning experience,pay attention to the improvement of learners' cognitive structure,but ignore the emotional needs of learners.This will affect the learning experience of learners.In the face of learning machines without feelings,the enthusiasm of learners are gradually consumed,resulting in low learning efficiency and quality.Therefore,it is an urgent problem to provide emotional support for learner.The technology of intelligent technology and emotional computing provides opportunities for this,which makes the emotional of intelligent agent possible.By adding human-like emotions to agents,intelligent agents are endowed with the ability to observe,understand and generate various emotional characteristics similar to human beings,and can make corresponding emotional responses according to the current cognitive state and situation changes,so as to generate emotional communication with learners,promote learners' positive emotional experience,provide friendly learning and interactive experience,and improve learning quality.In view of the above problems,this research expects to design and develop a teachable agent game which can simulate the emotion under the guidance and support of learning theory and algorithm technology.The agent in the game can not only acquire the corresponding knowledge content through the interaction and dialogue with the learners,but also produce complex emotional changes according to the interaction and learning process with the learners,to produce emotional communication with learners,provide positive and friendly learning and emotional experience for learners.Based on this,this research adopts literature research,design research,questionnaire survey and other research methods,according to the relevant theory and using unity3 D software as the game development tool,designs and produces agent with teachability and affectivability.The following discusses the research work and obtained from several aspects.(1)Basic theory research.In the field of emotional agent and teachable agent game,based on consulting and analyzing a large number of relevant literatures,the concept and connotation of emotional agent and teachable agent game are defined in the scope of this study.Combing related theories,this paper makes a detailed theoretical elaboration and summary on the cognitive evaluation theory of emotion,humanistic learning theory and the relationship between emotion and cognition.(2)The basic model construction of emotion.This paper analyzes the emotional model of intelligent agent in the past research.Based on the OCC model,combined with the flame model,the rule-based emotional reasoning model and other traditional emotional models,drawing on the model construction ideas and principles,starting from the research objectives of this study,the paper constructs the goal-oriented dynamic emotional reasoning model for the teachable agent,and the reasoning process of the emotional types and the calculation algorithm of sensitivity intensity is described.(3)The research on the construction of the model of affective teachable agent game.Based on the detailed analysis and carding of the previous researches on the emotional teaching system and the teachable agent model,the paper uses its model construction ideas and strategies for reference,combines the research objectives of this study with the emotional model of the agent,constructs the functional structure model of the affective teachable agent game in this study,and elaborates the realization methods and phases of each part.(4)Research on the design and development of emotion based instructional agent games.On the basis of the game model,this study chooses the knowledge of the experimental operation of heating potassium permanganate to produce oxygen in the junior high school as the game learning content,presenting the learning situation that the agent actively requests help and makes emotional feedback.In order to achieve the overall effect of the game,this study uses unity3 d software as the development platform to develop emotional teaching agent game examples,and verifies the application effect of the game.In this study,the agent's emotion is integrated into the teachable agent game to realize the teachable and emotional nature of the agent.The agent acquires knowledge through dialogue and interaction with learners and feeds back their emotional changes,providing learners with rich emotional communication and positive and friendly learning experience.However,due to the limitation of time and my technical ability,there are still many deficiencies in the research.In the future,the research work will continue to focus on the richer and more complex emotional state and feedback form.Besides,the research should also strive for the integration and application of emotional and teachable agent games with other disciplines.
Keywords/Search Tags:Emotion, Affective agent, Emotional model, Educational game
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