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Primary School Based On Cocos2d-X Engine Mathematics Education Game Qiao Playing Shape Design And Development

Posted on:2019-01-13Degree:MasterType:Thesis
Country:ChinaCandidate:R LiFull Text:PDF
GTID:2417330578982114Subject:Education Technology
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In recent years,educational games have become a hot topic in the field of education technology.Many experts and scholars have studied in depth the strong appeal of games to students.Through the continuous practice of gamified learning,the game has been learnt,and students have learned through gamification.Converting game motives into learning motives,in addition to the motives of the motives,it is also possible to gradually improve the students' high-level abilities in the game through the continuous completion of the learning tasks in the game.Therefore,the purpose of this study is mainly to stimulate students' interest in learning and improve students' learning motivation.Based on Cocos2d-X game engine Qiao playing shape design and development of a primary school mathematics educational game,and the use of game motivation theory,flow theory,motivation theory and Experiential learning theory is the theoretical basis,mainly for the first-year students to learn the shape of this part of the knowledge.The research methods used in this paper mainly include literature analysis,case analysis,and interview methods.First,literature analysis and collation of domestic and foreign literature and book data about the study were conducted,and then the design of educational games based on game motivation theory,mind flow theory,motivation theory,and experiential learning theory was introduced,and according to the market Some mature elementary mathematics educational games are used for case analysis and comparison,summarizing the available advantages of educational games and the disadvantages that need to be avoided.Then,from the two aspects of the educational game's instructional design and game design,a detailed analysis is made.The game is developed using the Cocos2d-X game engine.The first grade primary school student is selected for application.The result of the interview method is that the game-based learning method can cause Students' interest in learning makes first-year students recognize shapes in addition to the way they used to be in regular classrooms.They can also identify shapes by playing games.Finally,summarize and reflect on this research,summarize the inadequacies and the problems that need to be solved,and develop the next research ideas.
Keywords/Search Tags:educational games, Cocos2d-X engine, elementary mathematics, gamification learning
PDF Full Text Request
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