| In the past two decades,the development of video games in China has achieved progress in the sense of cross-era,with the rapid rise of the game industry,the continuous expansion of the game market,and the continuous expansion of the game user base.With the development of economy and technology,the cultural influence of video game industry is spreading all over the world and has become a global phenomenon.The development of electronic games and make full use of the commercial value of video games,marketing game products to the maximum extent,has become the most important means of profit.Some merchants make profits by developing games,however,some merchants get profits from video games by taking advantage of the public’s enthusiasm for video games,and making a negative social impact.Although the video game industry has a huge development space,but there are also significant risks and uncertainties.These risks and uncertainties are not only due to the increasing development cost and added value of the video game industry itself,but also due to the inadequate protection of video games.And in the process of the protection of video games,intellectual property rights,especially the copyright has playing an increasingly prominent role.At present,there are many phenomena in the development of the electronic game industry,such as imperfect laws and inadequate protection measures.Many infringers exploit legal loopholes and damage the video games rights of publishers and developers,causing serious consequences and hindering the development of the game industry.Intellectual property is the lifeblood of the industry.And it is related to the developer kits of video games and the contents.At present,the identification of intellectual property infringement of video games in China is still based on the classification of copyright law.With the development of video games in China and abroad,the current copyrightprotection system cannot fully protect the rights and interests of video games.How to protect video games in the framework of copyright law is the focus of this paper.This paper is divided into four sections.The main content is to discuss the copyright law protection of video games,analyzing the current situation and limitations of the copyright law protection of video games,and providing more useful suggestions for the copyright law protection of video games.The first section is an overview of video games.This section mainly summarizes the classification,characteristics and elements of video games,and briefly introduces the development of electronic games industry.The second section is the current situation of copyright protection of electronic games.This section focuses on two issues : Firstly,This section classifies the infringement cases of current video games,especially those involving the copyright infringement cases of video games,and summarizes the judgment results of all kinds of copyright infringement cases of video games;Secondly,the author puts forward the identification method of the use of electronic game copyright protection.The third section is the limitation of the current copyright law protection of electronic games.This paper analyzes the limitations of the current video game protection in legislation and judicature,and puts forward the shortcomings of the existing video game copyright law protection and the feasibility and necessity of developing new ideas.The fourth part put forward some proposals shall be protected by the law for video games.In the legislation,game works are added as copyright object to protect video games.Meanwhile,giving some suggestions to the specific rules of new copyright object.On the other way,the amount of judicial compensation and protection should increase in the judicial.Besides,the government should promote the registration of copyright in video games and encourage game industry associations to play a greater role. |