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Research On Compatible Design Strategy Of Large-scale Arena E-sports Event

Posted on:2020-02-26Degree:MasterType:Thesis
Country:ChinaCandidate:J W LiuFull Text:PDF
GTID:2392330590994611Subject:Architectural design and its theory
Abstract/Summary:PDF Full Text Request
With the high-speed development of the e-sports industry,the e-sports competition has gradually gained a wide audience and social influence.The demand for arenas is also increasing and more specialized.The solution of how large stadiums to be compatible with e-sports competitions has become very important.At present,the relevant research is very scarce.On the one hand,there have been a large number of practical cases both domestically and abroad in the market,at the same time,relevant practitioners have accumulated amount of experience.But on the other hand,there is a lack of relevant theoretical research in this field.The paper starts with its industrial structure and business model,finds out the target groups that have a demand for the venue,and deeply understands their needs and expectations for stadiums and the competition space.The design strategy is proposed from two aspects,the external space aiming at the audiences and the infield space for the operators.Based on the The design feedback from the survey results of the audience,strategies for the Competition Hall include the research on the visual quality of the audience,the design strategy of several functional supporting spaces and the comparative study.Furthermore,some emerging broadcasting technologies are introduced,and the space requirements and technical requirements of these emerging technologies may be analyzed and summarized.Based on the feedback from the survey results of the operators,the design strategies for the infield auxiliary space is also divided into two parts.At the macro level,the functional modules needed for traditional sports events and electric competitions were compared and analyzed,and the new modules were incorporated into the original modules to redraw the new block diagram of the functional flow lines.At the micro level,the new demand for the competition area,the athlete's room,the news media room,the technical equipment room and the competition management room was analyzed and compared with the needs of the traditional event.Within the competition area,the spatial layout has been analyzed in detail,and several important factors affecting its layout have been studied to provide reference for future design activities.
Keywords/Search Tags:E-sports competition, Large Arena, Competition Hall, Infield Auxiliary Space, Design Strategy
PDF Full Text Request
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