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The Design And Implementation Of Editor For Data Center 3D Visualization Operation Service Platform

Posted on:2018-03-07Degree:MasterType:Thesis
Country:ChinaCandidate:L WangFull Text:PDF
GTID:2348330536466518Subject:Computer Science and Technology
Abstract/Summary:PDF Full Text Request
At present,the use of virtualization technology to achieve 3D visualization of data centers to manage data centers has become a trend,which provides an effective way for the management of computer room,but it also has many problems,such as poor reusability,high difficulty of development and waste of human resources.To solve these problems,this paper puts forward a 3D visualization editor of data centers that provides users with a visual virtual environment editing platform in a simulated and interactive way to build scene.With the help of the editor,the 3D visualization of data center can be built quickly,which greatly improves the development efficiency.In this paper,the design and implementation of 3D visualization editor of data center are completed.The main work is as follows:First of all,Based on the analysis of the data center visual editor and the web page 3D technology,The data center scene editor is based upon B/S architecture and uses Unity3 D engine to develop 3D scene.It also presents the corresponding functional and nonfunctional requirements.Secondly,according to the requirement analysis,the design and implementation of the editor are completed,which mainly includes Web interface,message interaction of Web and Unity3 D,scene editing area,database,and gives a detailed design process and implementation process.In the main scene editing area,we design and implement the functions of object operation,camera management,assistant management,scene management and so on.Users can use these functions through a simple drag and drop way to put a variety of devices in the specified location,and the virtual scene of the data center room quickly.Finally,the 3D scene editor of data center is used and tested.The results show that the using effect,performance and compatibility testing of the data center to meet the requirements of the 3D scene editor.
Keywords/Search Tags:Data center, 3D visualization, Scene editor, Unity3D
PDF Full Text Request
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