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On The Consumer Era Of Entertainment Design

Posted on:2017-07-04Degree:MasterType:Thesis
Country:ChinaCandidate:Q W HaoFull Text:PDF
GTID:2335330488968282Subject:Art and design
Abstract/Summary:PDF Full Text Request
With the process of globalization,contemporary China has entered the era of consumption.Scientific and technological development,give us plenty of material life of modern life has brought great convenience,but the face of the cycle of everyday life,people are not satisfied with the lack of social emotional design,but the design of a higher We request that the design can bring people emotional care,and pleasant mood.How to increase the entertainment in the design,it is a subject that we need to think about contemporary designers and research.People can not do without entertainment,entertainment can have an impact on people's behavior in life design,through entertainment,people can also release the pressure.Entertainment Design is the inevitable product of social development,in a consumer society in the face of scientific and technological progress and development of the times,people are yearning for joy in life,with a personal ideals and pursuits,and based on this situation,Entertainment Design came into being.This paper is based on the context of the era of consumption and entertainment of the design,and analyzes the connotation and characteristics of the consumer age Entertainment Design,and then made summarized.Through literature analysis and empirical research methods such as in-depth analysis of the various recreation design category real cases and Entertainment Design creative approach,and draw the corresponding conclusions.Entertainment is a life concept,it inherited some kind of information,creating an atmosphere,through which people can make physical and mental pleasure,so entertainment for everyone,are essential.Research and hope to discuss this issue provide some additional entertainment design study;also hope that our design appear more good works,to provide a theoretical basis for design and design guidance for future development,and constantly improve the quality of people's lives it is also practical significance of this paper.
Keywords/Search Tags:entertainment, art and design, consumer era
PDF Full Text Request
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