| With the development of science and technology and the popularity of smart phones, a variety software of mobile phone has been more and more used to become an important tool for people’s lives. Cooking software is popular and often used, because of convenience, rich menu and can provide popular recipes.At the same time, the mobile terminal cooking software exposure to some problems in using, such as the function and architecture is not reasonable. In this paper, the research object is designing a cooking software interface for mobile terminal, the purpose is to optimize the mobile terminal cooking software,making it has a better use experience.The main contents are as follows:(1) The method of participatory design is studied. Thinking from two aspects of the function and frame in design practice, put forward the plan. Low fidelity prototypes and high fidelity prototype is applied to the design of the software for visual, including launch icons, the welcome screen, icons, and software interface control. And put forward a specific participatory design method applied in the software interface design method for other researchers reference.(2) In this paper, the design of the participation type design method is used in cooking software interface design research, diary study method was used to record the use of cooking software experience, through collaborative design combined with the elastic modeling method to dig deep demand of cookingsoftware participants and get to the bottom of the demand of the essence. The classification and analysis of the results, the context analysis visit diary study original data affinity diagram. the needs of the mobile terminal cooking software was analyzed. The results obtained two main aspects of the participants’ needs:functional aspects and interaction aspects. In the functional areas to increase voice control and intelligent reminder, and to remove redundant community functions, to provide services. In the framework of the structure, according to the participants in the virtual modeling embodied in the internal consistency, and the use of the theory of hierarchy and task line theory. Expression method with fast and convenient low fidelity prototypes initially concept and function, after optimization using high fidelity prototype visual expression and interaction.(3) The "eat delicious" software consists of two parts:the menu module and the interactive module, including the direct search, classification and collection of three parts. Interaction module mainly includes hierarchy, task line, similar function set, menu evaluation system and ranking function. Try to display information with less visual hierarchy. "Eat delicious" software through the same function in the location of the collection, in accordance with the user’s habits and needs to guide the participants to complete the task of nature, reduce the possibility of learning costs and confusion. The software is divided into two major functions of the menu and interactive plate, respectively, in the top and bottom of the software. The start icon design uses the metaphor of visual expression, at the same time through the clear color to ensure that the icon design recognition, creativity and fun. Monochrome icons to the area as a means to achieve the purpose of helping users to visually locate and segment the area of the page. The interface style of the software is simple style, in the form of reflecting the sense of order, as a function of service. Using the extension design and the card design. In the design, adding voice interactive features, you canmake the search and read recipes more convenient. Concise and orderly end mobile terminal cooking software interface, function is reasonable, the operation is convenient and rapid.The results of research and practice improvement demonstrated the involvement of design method suitable for use in the application software interface design, and verify the design method. |