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The Study Of The Localized Design Of Chinese Independent Games

Posted on:2015-09-01Degree:MasterType:Thesis
Country:ChinaCandidate:X H HuangFull Text:PDF
GTID:2298330467950975Subject:Design
Abstract/Summary:PDF Full Text Request
With the rapid development of digital technology, the value of information sharing acceed by ITworkers and game makers as well as the lower cost of games making, lots of amateur game makersand even the game makers from some famous game companies devote themselves into theindependent game-making industry. The feature of independent games, which caters for the needs ofmany gamers, is characterized by small scale, the vast majority in leisure games, easy running modelin game machines, innovation, and multi-platform issuing. For the reasons presented above, theindependent games are now getting unprecedented development and gradually becoming themainstream.With the further development of the independent game-making industry, the design of domesticindependent games is bottlenecked in the aspects of subjects, graphic pictures, recreation and etc. Forinstance, the game-making has such serious homogeneity that many games lack their own styles andcharacters, different models of games, and the creation of sound effect. Under the background offierce international competition, the competitiveness of the independent games designed in China isnot oimistic, so it is imperative to find a road of the sustainable development of the domesticindependent games.This paper is mainly based on the study of the literature information of domestic and overseasindependent games, and the analysis of successful independent games, especially the carefully studyof Rainblood, a domestic dependent game. This paper aims at making a conclusion of the futuredevelopment tendency of domestic independent games, exploring the localized style of independentgames, helping producing independent games characterized by localized and unique style, and thenmaking domestic independent games gain a firm foothold in the serious competition of the worldgame market.
Keywords/Search Tags:Independent game, localization, 《rainblood》
PDF Full Text Request
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