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Research On The Learning Platform Of The Building Reinforcement Component Simulation Based On OGRE Technique

Posted on:2015-11-03Degree:MasterType:Thesis
Country:ChinaCandidate:S X XieFull Text:PDF
GTID:2298330434952358Subject:Computer application technology
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Research on the learning platform of the building reinforcement componentsimulation based on OGRE technique is created as a kind of auxiliary teachingmethod for the current construction reinforcement workers teaching method. With theuse of virtual reality simulation technology, the learning platform success to reduceteachers’ teaching difficulty, increase students’ learning interest, and improve thelearning efficiency through making teaching not only simply fixed on a text, simpleimages, video content. To make3d building reinforcement component simulationlearning platform richer and more realistic, the two technological difficulties and keytechnology problems he dynamic generation technology of3d building steel modeland the OGRE3d text generation technology are solved in the thesis.Traditional third party modeling software has no ability to provide3d architecturereinforcement large and diverse reinforcement in3d building reinforcementcomponent simulation learning platform, and will cause huge amount of dataprocessing problems through modeling with the data points information. The thesisdynamically generates reinforcement component model in learning platform withcombining program code and XML file format method. The experiment results showthat this method can generate a variety of steel component model, model of the joint issmooth and clear, and the simulation effect is good. Complex reinforced engineeringmodel will necessarily need labeling information to easily observe and understand theinformation model. For the problems of that traditional2d text message in OGRE andsimple word notes in3d scene could not be able to meet the information labelingrequirements in3d building reinforcement component simulation learning platform,and3d text couldn’t reachable in OGRE. This thesis proposes a kind of.Mesh filethrough FTGL library to generate3d vector text messages, OGRE to create3dcharacter mesh object, and filling3d text messages to the mesh object, and displays3d text information in OGRE environment by the OGRE rendering method. Theexperimental test shows that this model proposed above can be applied to3d textmodel including language English, Chinese, and a large number of special symbols,and successfully used in the scene. What’s more, the display effect is very good, and no sawtooth effect.
Keywords/Search Tags:Building Reinforcement Component Simulation, DynamicReinforcement Model, 3D Text, Object-oriented Graphics Rendering Engine
PDF Full Text Request
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