This article aimed to find a useful method to solve the problem that graphical user interface for the mainstream and focusing on hardware and performance of current interactive products have contradictions with consumers’ growing needs in user experience, cultural identity. To explore the possibility of introducing the concept of tangible interaction in the field of human-computer interaction, it formed a reasonable and feasible method for interactive product design process, so that the current design of interactive product comparison able to provide users with a more natural, easy to understand and operate innovative interactive. What‘s more, the new method provided by the paper tried to get rid of the current over-reliance on traditional interactive product design product design process situation methods.Based on the theory of emotional experience and affordance, this paper studied the abilities and thought process of human. Tangible interaction theory as the backbone, combined with knowledge of the interaction aesthetics, it used methods like case study and research through design and so on to research the background of interactive product- the relationship between the physical environment and the digital environment and the nature of interactive products. And with the gray correlation method, observation, questionnaires, the paper gave an evaluation for user experience of interactive products. Thesis formed the whole ecosystem research of interactive product experience, and built an interactive product design model based on tangible interaction on the basis of all the studies.The research came to following conclusions: First, greater use of human perception motor skills and emotional ability can effectively improve the quality of the user experience of interactive products; Second, the nature of an interactive product is a "computer" that has specific functions; Third, according to user’s ability, designers can use the tangible interaction theory to adjust the "input" and "output" of the interactive product to improve user experience; And the last, the feedback by design practice is also further validated the rationality and feasibility of the interactive product design method which was constructed based on the tangible interaction. |