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The Entity Museum Exhibition Oriented Audio Augmented Environment Design Research

Posted on:2013-03-14Degree:MasterType:Thesis
Country:ChinaCandidate:J JiangFull Text:PDF
GTID:2268330392968625Subject:Radio and Television Arts
Abstract/Summary:PDF Full Text Request
Now, with the development of computer technology, coupled with the attentionof museum digital product protection, therefore, the design for the museum digitalexhibition and natural ways of human-computer interaction become increasinglyimportant and valuable research topic.Through a large number of domestic and international data and summarize,and the application status of the museum digital exhibition, and for thedevelopment of the natural non-contact human-computer interaction in exhibition,analysis the importance of multi-channel human-computer interaction experiencefor visitors in the Museum. So the hearing is in the composition of the multi-channel interaction is very crucial factor. Analysis the reason of the lack of thediversity of ways and content of audio interactive in the current museum Exhibitionform.The moment the museum has been starting to focus on the sound content andapplication of auditory interaction in exhibition, but still did not get rid of thecomparative limitations of the electronic guide and fixed stereo phenomenon, thispaper considers the form of auditory interaction of real-time, interactive, and multi-user narrative of the audio augmented environment will be able to change thissituation.Based on the analyse of the development of audio augmented environmentaltechnology, the text research the design pattern of the audio augmentedenvironment of the museum exhibition.by comparison, and the general soundinformation and analysis of the effects and characteristics of its application,analysis of the core technology principle of audio augmented environment,summarized two aspects of the environment and their interaction in the form of itssound enhancement.Finally, Heilongjiang731troops Site Museum as an example, based on thehistorical background of the731museums and the characters of exhibits, combinedwith the principles of audio augmented environment design, design and build themuseum audio augmented environment systems.Want the paper can help the research of audio augmented environmenttheoretically and applied, also help the development of multi-channel human-computer interaction in domestic Museum, and inspired the new ideas of thedevelopment of augmented reality with a referencable role. Last but not theleast,hope the paper can cause the attention of the designer of digital productdevelopment from the audio experience aspect.
Keywords/Search Tags:Digitized exhibition, natural human-computer interaction, audioaugmented environment, design pattern, system building
PDF Full Text Request
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