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Interaction Design Research In Online Games

Posted on:2014-05-11Degree:MasterType:Thesis
Country:ChinaCandidate:X X WangFull Text:PDF
GTID:2252330422462847Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The online game industry is a sunrise industry in China. Since the beginning of the21st century, with the support of national policies and the industry itself matures, onlinegames industry is keeping an alarming rate, the number of users is also increasing fast, andclosely related to everyone’s life. But we also need to clearly see the problems existing:low quality and homogenization of serious for the domestic game, lack of research andtalents in related fields of this industry. So how to design a high-quality game, how tomake online gaming industry be healthy and sustainable become an urgent issue whichneed to explore and solve.In this article the author first introduces the basic concepts of online games andinteractive design, focuses on the differences between network game and single game andthe existing types of interactive in online games, so as to extract the interactive designfeatures in online games, then I carry out to explore this subject of online games on theexperience of participating in Tencent "Sura"’s interactive design project; then on thebasic of actual operation of the project and a lot of research on existing products on themarket, with my own game experience, I summarized a series of principles of interactivedesign in online games which is a particular internet products; finally, through anotheractual operation of the project---"Killers of three kingdom",the author demonstrate thefeasibility and enforceability of the principles before, and provide a reference for thatguiding principles can be applied to areas at the same time.Online games is an internet product, its nature is to service user, the author choose anactual participating project----"Sura"’s interactive design as the starting point, discuss theinteractive design principles in online games in depth, and also discussed as an interactivedesigner, how to improve their position in this industry, put forward the product managerthinking is necessary to an excellent online game interact designer, and rely on user value.At the same time this article provides a certain reference value of how can design methodsand concepts play a role in the field of non-design field.
Keywords/Search Tags:Online games, Interaction design, Product manager thinking
PDF Full Text Request
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