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A Research Based The Tangible User Interface Smartphone Information Presentation

Posted on:2014-01-26Degree:MasterType:Thesis
Country:ChinaCandidate:Y KuangFull Text:PDF
GTID:2248330398470546Subject:Art of Design
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With the widespread popularity of smartphones worldwide, the trend seems more and more significant that it will replace the PC and become pervasive computing era of the digital world access to the entrance. However, the research for smartphone human-computer interaction features and interacting is relatively slow. As a new generation of digital devices, the interactive form is still largely followed graphical user interface (GUI) which has been used for several decades.This article base on such situation, after exploring the smartphone usage scenarios and interactive features, we figured out that smartphone is the ideal application platform for tangible user interface which is one of the trend of the next generation of Human-Computer interface. Then, based on this ratiocination, we combined the smartphone with tangible user interface of both entities and creative suggestions a smartphone map class application named "Emagn" which base on the tangible user interface. This interface uses the user in real life experience that use a magnifying glass to observe and read, and mapped into the smart phone map application use behaviors. By using the smartphone itself as a part of tangible user interface called "the digital entity" to connect the real world with the digital world "the digital entity", so the user has actually magnifying glass operating experience to operate the phone, this improved the user experience of the use of electronic maps.Meanwhile, in order to verify this interaction’s quality. We brings forward a suitable for substance user interface design evaluation principle based on Nielsen’s usability principles and entities the interactive user interface design features. The entity the availability evaluation criteria of the user interface, expanded from the traditional dimensions of effectiveness, efficiency, and satisfaction to more targeted match the real-world experience, the mapping model is reasonable, suggesting appreciable feedback uninterrupted and so on. This made an attempt for the refinement of specific interaction form during usability evaluation.Finally, based on above research, we developed the android platform smartphone Emagn interactive examples, and its efficiency in the use of smart phones and traditional forms of interactive electronic map test validation. The test results show that the Emagn interface not only able to complete all of the default function, significantly improve the efficiency in the use and usage scenarios for one-handed operation; addition, it also has intuitive functionality, learning to use low-cost, superior user experience physical user interface characteristics.
Keywords/Search Tags:Human-Computer Interaction, Tangible User Interface, smart phone, Emagn
PDF Full Text Request
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