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Design And Implementation Of Network Game System Based On Android Mobile Phone

Posted on:2013-02-12Degree:MasterType:Thesis
Country:ChinaCandidate:Y L ChenFull Text:PDF
GTID:2248330395989786Subject:Systems analysis and integration
Abstract/Summary:PDF Full Text Request
In recent years, with the development of3G technology and the popularity of high-performance mobile phone, single communication function can not meet the requirements of the people for the phone. The gradual emergence of a variety of applications on the phone, have gradually enriched people’s daily lives, and mobile network game is one of them. At present, there is a wide range of mobile phone platforms including Symbian, IOS, Android, J2ME, WP7, MTK used by cottage and Spreadtrum. Google’s Android operating system has been concerned by majority of mobile game developers for its stability, development, low cost, and other features.With the continuous development of mobile phone technology and mobile Internet technology, mobile phone network game development in recent years is in full swing, the mobile phone network game users is rising, the market growth rate is very alarming. It is reported that the Android platform in the mobile online gaming market share is relatively small, the K-Java (J2ME) and MTK are still the primary development platform for mobile game developers, Android phones online game market has great potential can be tapped.In this context, this paper focuses on the development of network game system based on Android platform,studied the key technologies of Android platform gaming system,and combined with the specific project-"Park",it put general forward the general frame design of multiplayer online mobile phone network system based on Android platform.The System is divided into two parts, client part and server part, of which server adopted distributed development, that is, using WCF multilayer service as the login server and extended SmartFoxServer framework as the game server. And the client part is based on Anroid platform to develop multiplayer online mobile application. In C/S mode,the paper focused on design and development of the whole client system, put forward constructing a game engine framework with MVC design pattern and multi-threading,and illustrated the implementation of classes and game function by key code and class diagrams.Finally, the paper indicated the feasibility and effectiveness of the system framework design.by running and testing system in the real environment.The significance of this paper is given a reasonable solution for the Android platform online games, and to be assisted by the developers of mobile network games. At the same time, it will give important application value for researching network game of mobile phone an bring tremendous business value for enterprises.
Keywords/Search Tags:Android, SmartFoxServer, WCF, mobile network game, MVC pattern
PDF Full Text Request
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