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Opengles Based Mobile Bluetooth Network Design And Implementation Of The Game

Posted on:2013-12-13Degree:MasterType:Thesis
Country:ChinaCandidate:S G GuoFull Text:PDF
GTID:2248330395974380Subject:Software engineering
Abstract/Summary:PDF Full Text Request
The mobilephone is becoming more and more indisapensable device in society life,it is the Necessities of life to The community,the mobile phone’s popularisation provides opportunity to the mobile game.Especially followed by the pursuring of Android technology,The Android system which is applied in phone become more and more popular,it bright future to Android mobile game development, so Android system was chosen as mobile phone game development platform in this article, we develope a mobile game on OpenGL ES,the mobile game choose the OpenGL ES as graphical engine,and use the well-know romance engine which is bassing on OpenGL ES API——cocos2d-x to offer some essential element for mobile game.The mobile game which is developed by this article is a net-battle game,we use Bluetooth communication technology in the communication mode of game,and use the Bluetooth communication to compose network to play game. The network engine RakNet which is for game development of game is chosen in this article,and we use the method of adapting the RakNet and Bluetooth and unite this two technology in the realization. In this way,we can use the function of RakNet,and when the program is transplanted to the other platform,we just need to do some adaption work,and the other code have not need to change.we can solve the problem of construction of personal area net which is base on Bluetooth technology in Android.It is not noly sures the system stability,but also improve the speed of development by using this method.On the base of combination of image processing and Bluethooth communication,This article developes a application framework with maximum efficiency,With the emphais on the overall design of game,this article describes the prdcedure of developing game,describes some design of critical module,and then displays the game through virtual Machine and mobile phone,and analyze the result of test. At last this article gives the summarization of the work,points the design still have some drawbacks, and looks forward to the development of mobile game.
Keywords/Search Tags:OpenGL ES, Android, Mobile Game, Blue Tooth, RakNet
PDF Full Text Request
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