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Research On Web-game Development Technology Based On MVC Pattern

Posted on:2013-05-16Degree:MasterType:Thesis
Country:ChinaCandidate:J DuFull Text:PDF
GTID:2248330395475703Subject:Computer technology
Abstract/Summary:PDF Full Text Request
Recent years, with the rapid development of web games, web game production has anexplosive growth trends in the number of project, the requirements of the various aspects ofthe game features, graphical interface of the web games are becoming increasinglyimproved,the web game project is toward rapid and the direction of the large-scaledevelopment. Good design pattern has become one of the important factors for successful webgame development projects, it is played a key role in fast, efficient development of webgames.Based on the above considerations, we propose a framework for how to create a webgame development, to minimize the workload of the developers to concentrate on the gamedesign itself. In this paper, the framework is based on the MVC design pattern for webdevelopment, and this framework is applied in a practical game development project into aconcrete realization.The main research content and results are as follows:1. the analysis and study of the MVC design pattern, start from the design of the mode ofthinking, on the direction of its role of a framework for the application of the MVC designpattern, and describes the ActionScript programming language used in the framework.2. Given the main function of the overall design philosophy of a "Dance Street" danceclass leisure music web game developers need to achieve in this web game scene management,UI interaction design, resource management, game state management, graphics renderingfunctional analysis and outline design module.3. web game framework based on MVC pattern applied to "Dance Street" dance classleisure music game software development and design. The first module of the frameworkdecomposition applicable design patterns to design the corresponding class library, and thenaccording to the characteristics of each module, detailed design and implementation of eachfunctional module "Dance Street".The design and implementation of this thesis "Dance Street" is a dance class leisuremusic web game, full of personality cute3D character modeling, portrays detailed charactersand coherent body movements, and any combination of the decorations of the fashionpersonality to attract players sight; another virtual characters in the game will jump out of thedifferent dance moves and player type changing pop music, especially in the functionalintegration of some elements of role-playing, so the user through the operation of the keys to match the music beat the game. The game project in addition to the Start simple, easyoperation and high playability characteristics, role in the virtual mall system purchaseclothing, accessories, and other online game features, and players can also chat system, familysystem and personals online smooth communication. In addition, the game project role in thevirtual mall system purchase apparel, accessories and online games, players can also chatsystem, family system and personals online smooth communication.
Keywords/Search Tags:MVC Patterns, Webgame, Framework, ActionScript3, Game Development
PDF Full Text Request
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