| The objective of the study is: according to the actual needs ofordinary university basketball teaching and training of basketballteaching and training, combined with the law, the use of computer graphicanimation technology, making the1-2-1-1zone press defence tactics levelanimation system, and the demo system experiment in practical teachingin ordinary colleges and Universities Basketball Teaching and training,validation of the system the actual effect of teaching, and provide thereference for the reform of college basketball teaching and training.This study used the method of literature, investigation method,network consulting, animation production of method, mathematicalstatistics method and experimental teaching method development andapplication of the1-2-1-1zone press defence tactics2D animation demosystem. And reached the following conclusions:1the system of learners is through the systematic training of thecollege student athletes, have a certain basketball technology base,but the lack of tactical thinking ability and application ability; NorthChina Electric Power University has multimedia facilities and equipmentrequired by the teaching of animation teaching, good teaching environmentto meet the requirements of the teaching experiment.2cognitive theory, humanistic learning theory," Guiding-Subjective" principle, overall principle and the principle of feedback is the systemthe basic principle and theoretical basis. Understanding principles todesign basketball animation should be consistent with the general rulesof the development of knowledge; the humanistic learning theory to ensurethe system design from the student learning and teaching needs, improvethe level of teaching;" can realize the teachers’ leading role andstudents as the main body with a combined effect Guiding-Subjective "principle, benefit the complementary advantages, forming a virtuous theoverall principle of interaction; ensure the overall effect of basketballanimation optimization; feedback principle to ensure the designer’s "control " system and user " control system" effective interaction, thegoal of optimal control. 3Making process of this system is divided into: theme design, taskdecomposition, create a new document, add the media flow, add navigationcontrols, add animation and basic interactivity, animation and animationrelease and check test. Defense and basket demonstration system includingthe scene in front of the defence, midfield, defensive back under thefour part; the production of the system must meet the supportingenvironment of hardware and software requirements.4the experimental results show that using the1-2-1-1animationteaching zone press defence tactics plane animation demo system, theoryof knowledge and tactical ability than the traditional basketballteaching has been significantly improved, and students for the systemaffect their various learning index aspects are satisfied with the systemunder control, tactical theory knowledge, master tactical thinkingability, practical ability and ensure the master tactician tacticalquality teaching goals can play an effective role.5through the teaching experiment results were analyzed, using the1-2-1-1zone press defence tactics2D animation demo system, gradualoptimization helps the teaching goals, improving teaching quality;contributes to the theory and technique of two kinds of teaching contentof com., has significant practical application value greater improvementin basketball teaching; help make full use of animation technology tosolve focal point and difficult point in teaching; is conducive to theabsorption of tactical knowledge to students and maintain; help tostimulate students interest in learning, to mobilize the enthusiasm ofthe tactical learning, play the main body role, to achieve higher levelsof teaching objectives. |