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The Research Of The Human-Computer Interaction Models Of Wearable 3C Product

Posted on:2012-03-03Degree:MasterType:Thesis
Country:ChinaCandidate:J J LiuFull Text:PDF
GTID:2218330362952386Subject:Art of Design
Abstract/Summary:PDF Full Text Request
In the information age of today, each of us must deal with large amounts of information anytime, anywhere, this information may be shared to serve the public, so we need a portable that can be accepted at any time to deal with these information tools. Currently in the consumer electronics, mobile, portable products to occupy the absolute main. Known as a barometer of global consumer electronics CES (Consumer Electronics Show) 2010, data released by exhibitors, the exhibition can be seen up to classification is Mobile or Wireless products.This portable 3C products for lack of 3C products proposed the concept of wearable, and conducted a wearable human characteristics of 3C products. Human-computer interaction model in the product research, carried out based on user research methods, user research in this article, first the socio-cultural research and product design, a good product, not just "user-centric" design, more of it to lead a more healthy lifestyle, way of life, social intentional, environmentally sound, so the study of contemporary design culture is necessary. Next is the user's lifestyle and the use of motivation research, as proposed by the paper product is a wearable 3C future products, is a trend, so be sure to use the contemporary way of life and full of motivation know so wearable for the Study of 3C products is necessary. The last part of the user study is conducted user interviews and questionnaires, this part is the most direct method of user research, user interviews to be more in-depth understanding of users, the survey method is the most common way of user surveys. After conducting user research, the proposed wearable 3C products for the user model. The main purpose of model building model can better represent user behavior when using the product process and thought process, so the product can be better human-computer interaction research. Behind in the article, is based on the user model of product design practice, Finally, the design practice and general products of the multi-objective decision-making evaluation of the evaluation, is also the model in front of a test.
Keywords/Search Tags:Wearable Products, 3C Products, Human-Computer Interaction Models, User Research
PDF Full Text Request
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