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The Whole Trajectory Of Distributed Interactive Simulation Technology

Posted on:2010-06-29Degree:MasterType:Thesis
Country:ChinaCandidate:Y ChenFull Text:PDF
GTID:2208360308467422Subject:Software engineering
Abstract/Summary:PDF Full Text Request
By means of comprehensive utilization of distributive interactive simulation technology, trajectory technology, database storage technology and virtual reality technology, it can build up simulative trajectory environment which can synthesize all kinds of different trajectory simulative system, at the same time, and it has the formation of different geographic location center-less emulation computerTo meet the synthesis need of all kinds of different simulative system, firstly the thesis proposed two technology projects in order to solve the synthesis difficulties, secondly, the thesis systematically researches process control technology based on Windows operating system in order to solve the breaking-down difficulties; thirdly the thesis proposed TCP/IP agreement trajectory subsystem data communication, design mechanism which can be based on Client and Server computer, in addition to the above, it can improve the transmission velocity and simulation velocity of ballistic simulation system greatly. On the other hand, the thesis also researches initial parameters of all kinds of simulative system and interface parameters which can normalize the parameters. In the end, the thesis can improve real-time velocity of all kinds of ballistic simulative system to meet the need of velocity. Therefore , the thesis plays a crucial important role in ballistic simulation system synthesis which can be a better attempt.
Keywords/Search Tags:trajectory, distributive simulation, synthesis, initial parameter
PDF Full Text Request
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