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Research And Design Of Training Algorithm In RoboCup 2D

Posted on:2008-12-28Degree:MasterType:Thesis
Country:ChinaCandidate:M K ZhangFull Text:PDF
GTID:2178360215996606Subject:Computer software and theory
Abstract/Summary:PDF Full Text Request
The Robot World Cup is the greatest mobile robot event and the most important international conference on AI and robotics at present. RoboCup consists of both the real robot league and the simulation league. Based on the Soccer Server provided by RoboCup, We build our team and take part in RoboCup China Open 2006.the main efforts in this paper locus on how to build a simulator team composed of players and coach.The main works are as follows:1) Summarize the development of Robocup in the world and in china.2) Analyze the structure of the program detailed.3) The author analyses the repertoire of coach, designs the structure of Trainer, intercept the ball based on BP Neural Network.4) The author analyses the working process of the online coach,the Parameter of heterogeneous player and summarize application of the online coach.5) While using APF in avoiding obstacle, it's easily to bring local minimum problem because of the limiting information of environment."Follow_wall"is proposed for solving the problem.
Keywords/Search Tags:RoboCup, Trainer, Online Coach, BP Neural Network, Heterogeneous player
PDF Full Text Request
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