Reusing of motion capture data is a hotspot of computer animation. But it is hard to reuse when it has to interact with environment because motion data is short of controllability.This paper bases on motion capture and motion simulation, to solve the reusing problem in environment which has lots of interaction. On the basis of summarizing the motion capture, motion simulation, motion tracking and motion control technology, we the following1) We develop a data based motion simulation system which can response to external force and collide and then synthesis response.2) We develop a motion tracking system. This system can tracking motion trajectory and join in dynamic characteristics, as a result, the motion seems more natural.3) We design a motion control system including balance control, so character can keep balance in motion simulation, and the response motion reflects biomechanics characteristics. |