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The Legend Of Dongba - Holocaust And Rebirth

Posted on:2016-06-16Degree:MasterType:Thesis
Country:ChinaCandidate:T S ZhaoFull Text:PDF
GTID:2175330470470710Subject:Art and design
Abstract/Summary:PDF Full Text Request
Nowadays, the digital media animation is a very popular way of animation film production, relying on their unique virtual reality display way, it can satisfy all needs of the author which he needs to express. Regardless of national culture, art, history and folk customs and even myths and legends, it can present affectionately. Compared with the traditional feature films, documentaries, the digital media animation can use its powerful virtual reality technology to show the original ecological humanities landscape, even the historical data which does not exist or die out in social reality, besides satisfying the traditional audio-visual demand. And it makes the audience get more intuitive audio-visual experience.This expression can restore authentically, with the rigorous scripts frame and design documentation which can make it have high scientificity and authority. The digital media animation is not only easy to spread, but also can provide a good reference value and significance for others’ creation and research.Since the information era, the digital image as a kind of audio-visual language brings deep impact, and it confirms to the communication channel and watching needs in today’s society, to a certain extent, this broadens the channels for the protection and inheritance of cultural heritage. But the development of digital media animation in China is somewhat shoeing a flea and its main reasons are:although the production technology of the digital media animation in China is excellent,the positioning of performance content is lower, and most of them are positioning in the level of children’s cartoon, the expressed content is lowering ages. Specific problems perform in the single angle of electing topic and technique of expression, backward creation concept, and lack of audience analysis. Therefore, this work which combined of Chinese and foreign general rule of digital media animation, taking the world "cultural heritage" Dongba culture as research objects, explored innovation in the theme selection of digital media animation creation, play writing, and manifestations.By making the digital media animation "Dongba legend-the havoc and rebirth", study the creation of the digital media animation mode further, learn and sum up the advantages and disadvantages from the Chinese and foreign digital media creation. And descript three aspects in detail from preparation and subject establishment, Medium-term production and post synthesis, and innovate in the traditional cartoon theme selection, which made the digital media animation break the lowering ages positioning, and took a step in the direction of communication culture.
Keywords/Search Tags:digital media animation, Dongba culture, mode of transmission, arts and technology
PDF Full Text Request
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