In recent years, with the Chinese economic blast off and the fruitful work ofBoard-Han-ban in the development of Chinese promotion, more and more foreigners are glad toknow China, learn Chinese, and many of them choose to experience Chinese culture, and learnChinese in a short term in China. Among those learners, some have clear learning purpose andaim to master certain knowledge and skills through short-term intensive Chinese learning,butothers does not have clear learning motivation and their target is not explicitly. For the latter, asthe motivation is not strong, it is easy for them to give up when they encounter difficulties or feelbored in the process of learning, which requires Chinese teachers to pay attention to optimizingevery aspect of the teaching. In order to stimulate learners’ interest in learning, and improve theirlearning motivation, the teachers try to use the specific teaching methods and techniquesappropriately. Recently, classroom games which is popular aboard are favored by the majority ofChinese language teachers for foreigners, because of the remarkable success in improving theinterest in class teaching and learning. But in the analysis of relevant articles, we found the gameteaching are especially for young people and children teaching. In fact,"play" is the nature ofhuman beings, as long as we use it in properly, the game teaching can also play its positive rolein the adult class. Based on the teaching practice, this paper aims to investigate the application ofgame teaching in Adult-teaching and zero-based Chinese class. The paper is organized as follows:the introduction part is introducing the research background and research significance; the firstchapter explores the theoretical support of Chinese game for initial stage of teaching, and brieflyintroduces the current game types that academic common use,and points out that type of gameuse listed in this paper; the second chapter discuses the advantages of the game teaching in theprimary Chinese teaching and the basic principles of the game teaching; the third chapterintroduces the suitable Chinese class games for teaching adult students from voice, vocabularyand oral training, attaching the implementation effect and improve matters; the fourth chaptersummarizes the effect of game teaching and reflects the necessary attentions of teaching detailsfor successful classroom games; the conclusion part reviews the research point of this paper,pointing out the difference between this paper and previous research is that this paper select realinteresting and targeted Chinese games in strict according to the Chinese basis and physiological,psychological characteristics of learners, and points out the flaws in the research. |