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Game-based learning and children with ADHD

Posted on:2017-06-10Degree:Ed.DType:Dissertation
University:Drexel UniversityCandidate:Sullivan-Carr, MargaretFull Text:PDF
GTID:1444390005478523Subject:Educational technology
Abstract/Summary:
Children with ADHD (Attention-Deficit Hyperactivity Disorder) Attention Deficit Hyperactivity Disorder (ADHD) may exhibit behavioral and executive function issues that affect classroom learning. Documented behaviors include inattention, disruptive behavior, and poor social relationships (Gureasko-Moore, DuPaul, & White, 2006). Support for children with ADHD has primarily focused on behavioral modifications and organizational skill enhancement. Computer-assisted or game-based learning has shown promise with this population in small-scale studies (Mautone, 2005; Ota, 2002). This case study research sought to investigate the use of game-based learning and children with ADHD. The subjects were high-school aged children with the primary diagnosis of ADHD who received a game-based intervention. This study shows game-based learning has a positive effect on students with ADHDs' engagement and interest in Math. The analysis of the data from the qualitative portion of this study lends itself to a grounded theory approach indicating game-based learning is an important consideration in curriculum development for students with ADHD.
Keywords/Search Tags:Children with ADHD, Game-based learning, Hyperactivity disorder
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