| In the current environment of national fitness,as a major country in table tennis,table tennis has become a choice for many people.However,currently,the teaching methods of table tennis are mostly limited to the demonstration and explanation of wall charts and live videos in books,which cannot demonstrate the precise display of small ball techniques for action details.At the same time,with the development of society,people have begun to pursue diversified learning methods.Therefore,exploring a new teaching method plays an important role.With the rapid development of computer multimedia technology,it not only brings convenience to the world but also creates infinite imagination for us.3D animation technology is an emerging animation technology that emerged with the development of multimedia.It is widely used in various industries due to its ability to realistically restore real things,and gradually matures with the development of multimedia.Through understanding and analyzing the characteristics of table tennis techniques and movements,it was found that using3 D animation technology to demonstrate table tennis teaching videos has strong operability and can better and more accurately demonstrate the desired effect.This article uses research methods such as literature review,expert interviews,and simulation to study the three-dimensional animation of forehand technique teaching in table tennis.Mainly from the early software selection to the design of characters,scenes,and actions,and finally using various software and plugins to cooperate with each other,the article discusses in detail the specific production process.The aim is to design and implement a table tennis forehand teaching video that is intuitive,visual,and specific.This article focuses on four aspects: firstly,the selection of 3D software;Secondly,in terms of character setting and production;Thirdly,in terms of the character’s movements and trajectory;Fourthly,in terms of the production and synthesis of animation in the later stage,the paper is summarized and concluded that: 1.Using the object modeling technology of 3ds MAX software to create a basic model is the foundation for the formation of animation.2.The use of texture materials,animation production techniques,and rendering techniques in 3ds MAX is an important part of the production and output of 3D animation.3.The use of editing and synthesis techniques is the basic guarantee for the final formation of animation. |