The structure of online game live-streaming footage is complex,consisting of distinct concepts such as game live-streaming,dynamic game visuals,and live-streaming game footage.In works featuring live-streamed game footage,the rights to the content vary depending on the live-streaming format.Personal live-streams and large-scale professional live-streams have different copyright allocations.In high-freedom games,the players who engage in creative activities own the copyrights,while in large-scale professional esports events,the organizers hold the copyrights.Regarding live-streamed footage of competitive games that qualify as works,players do not essentially engage in creative activities.This means that gamers cannot claim copyrights for the live-streamed game footage.Instead,the copyrights of live-streaming game footage with independent work attributes belong to the game developers.Additionally,live-streaming platforms should be granted broadcasting organization rights to protect their interests.To address the intricate attribution issue of online game live-streaming footage,legislative and judicial regulations should be established.The standard for assessing originality should be refined based on game genres,and the definitions and requirements of audiovisual works should be improved.Lastly,to avoid excessive protection,it is crucial to clarify fair use and the determination of copyright infringement liability. |