Traditional gyroscope is a leisure and entertainment toy that appeared earlier in China.After a long period of development and evolution,it has become a part of people’s cultural life.The folk culture and philosophy of life it contains are the crystallization of life wisdom of all ethnic groups in China for a long time.At the beginning of the research,through the investigation and research on the historical development and manufacturing technology of the traditional gyroscope,this paper summarized the uniqueness of the traditional gyroscope playing method and technology,and combed more relevant game experience elements.Through the analysis of the Chinese traditional gyroscope,this paper excavated the characteristics of human-computer interaction and the overall game experience and spiritual connotation behind the gyroscope,and then applied it to the innovative design of modern children’s gyroscope toys.The preparation of the paper consists of five chapters.The first chapter focused on the scientific research background and research purpose,and introduced the origin and significance of using the traditional gyro design concept to carry out the innovative design of modern children’s gyro toys.At the same time,it also made some brief explanation and analysis on the research methods and feasibility.The second chapter discussed the development and interaction of Chinese traditional gyroscope toys,mainly analyzed the historical development,game play,interaction,game spirit and other aspects of traditional gyroscope.The third chapter made an investigation and analysis of modern children’s toys,and analyzed the physiology,psychology and toy design concept of school-age children in the target group.The fourth chapter mainly analyzed the interactive development direction of traditional gyroscope and various possibilities in design innovation.The fifth chapter explained and showed the practice and creative process of innovative design on the basis of traditional gyroscope.Finally,in the conclusion part,it made a conclusion and prospect of this paper and related design practice.The design practice works of this paper are divided into four parts.The first part is children’s sensing interactive fitness gyroscope toys;The second part is children’s interactive holographic projection gyroscope toys;The third part is the cultural and creative product of gyroscope toys in landmark buildings;The fourth part is the fingertip gyroscope toys of children’s portable products. |