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Study On The Design Of Pet-matching Social APP Under The Emotional Theory

Posted on:2022-06-07Degree:MasterType:Thesis
Country:ChinaCandidate:J J FanFull Text:PDF
GTID:2518306527979969Subject:Art and Design
Abstract/Summary:PDF Full Text Request
The birth and existence of emotions come from an independent subject who understands the world and conducts practical or theoretical activities.Emotions and emotions affect all aspects of daily life,including perception,behavior and thinking.Donald Norman put forward the three-level theory of emotional design,which has been studied and used by designers.In the context of the Internet,mobile applications(APP)are playing an increasingly important role in life,and people are paying more and more attention to the emotional factors of Internet products.At the same time,pet socialization and pet matching are quietly sprouting under the background of the pet economy.In a society that advocates vertical socialization,various pet apps are ebb and flow and impact the market.Among them,there is market demand for pet matching,but there is no better one yet The APP can properly solve pet matching and the derived social needs.This article will explore the solution of pet matching and expand the way of pet socialization,and at the same time enrich the application of emotional theory in the context of mobile Internet.By studying the professional knowledge of pet matching,understanding pet breeding process,pet ancestry,existing channels,etc.,discussing the psychological and behavioral performance of pet matching in different periods,using emotional three-level theory to study the design method of pet matching platform and launching the design practice.From the instinct level,behavior level,and reflection level,build an Internet product that meets the emotional needs of the pet owners.At the instinct level,create a good and comfortable visual effect;at the behavior level,improve the information architecture and interaction process,and conduct communication.Interactive design;at the level of reflection,expand social styles and establish personal images.This satisfies users' emotional appeals at different levels in terms of vision,function,interactive experience,and social interaction,and effectively solves the problem of pet matching.Before design practice,qualitative and quantitative investigations were carried out specifically for pet owners to understand real data about pet matching and social-related needs and create typical models of characters.Finally,under the emotional theory,output the complete brand definition and design of pet matching social APP,APP low-fidelity and high-fidelity prototypes,and business and system models.
Keywords/Search Tags:affective theory, pet matching, social products, vertical social
PDF Full Text Request
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