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As A Professional Playbour The Identity Dispute And Social Recognition Of Esports Players

Posted on:2022-08-30Degree:MasterType:Thesis
Country:ChinaCandidate:M Y LuFull Text:PDF
GTID:2507306479494934Subject:Sports news communication
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Esports is a controversial sport with a huge fan base.With the continuous development of industry,as the main body of e-sports-professional e-athletes this profession has aroused great concern from all walks of life.Professional esports players,known as “Playbour”by Julian the Apostate Cookridge,have created a unique culture based on esports as game restorers,modifiers,and re-creators.At the beginning of the development of e-sports,People’s prejudice against e-sports is deep-rooted,and the discussion and controversy about e-sports in the society are also fermenting.According to the literature review,there are three main points in the current debate.The first point comes from the intergenerational conflict between Chinese parents and the younger generation,who have a biased view of the same thing,the second point is that the traditional sports circle repels and opposes the e-sports.Whether e-sports is a sport or not has been an important topic for sports scholars to discuss The third is the resistance of the mainstream culture to the subculture.But through the questionnaire investigation,we found that in the post-epidemic era,the esports users’ counter-trend growth,People’s cognition to the professional esports players has been reversed,the attitude to the esports is not as before,more open and inclusive.The author finds that in recent years,the governments of many provinces and cities have embraced the e-sports industry one after another,and favorable policies have emerged frequently,paving the way for the development of e-sports.At the same time,with the increase of capital investment,the soft power of e-sports has been promoted,and at the same time,the e-sports“Breaking the circle”has been accelerated,to achieve diversified development;the professional road of e-athletes is also gradually improved,they can stand alone for e-sports voice.The digital economy era has given birth to a new type of diversified occupations,professional electronic athletes,online shop owners,self-media operators...as a new type of labor in the digital economy era,their appearance has broken the traditional mode of commodity production,labor relations are changing.The emergence of digital labor,employment mechanism flexibility and so on all prove the emergence of new labor is the trend of the digital economy era.
Keywords/Search Tags:Esports players, Playbour, Social identity
PDF Full Text Request
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