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Research On Electronic Sports Medium Ritual

Posted on:2020-10-17Degree:MasterType:Thesis
Country:ChinaCandidate:S Y ZhangFull Text:PDF
GTID:2427330599475131Subject:Journalism and Communication
Abstract/Summary:PDF Full Text Request
E-sports is known abroad as E-sport,which is seen as a part of the video game industry.The industrial value of video games has also received extensive attention and attention in its rapid development at the world level.This paper uses the 2018 "League of Legends" professional league world finals as a case study,combined with literature research,text analysis and in-depth interview research methods,analyzes the construction of e-sports media rituals,studies its dissemination through media rituals,and analyzes electronic The influence of the media ceremony of competitive events on the audience,so as to explore the significance of the dissemination of e-sports events under the circumstance of media rituals.The introduction makes a theoretical review and literature review of related research at home and abroad from the perspectives of e-sports,e-sports industry and media rituals.It reviews relevant research at home and abroad,establishes research paths,discusses research issues,and expounds the significance of research.And methods.The second chapter expounds the ritualization of the League of Legends through the relevant theories of media rituals,analyzes the various stages of the ritualization of the League of Legends,and explains the operational mechanisms and effects of each stage in detail,and establishes the stages.Division of labor.The third chapter uses the three scripts and text analysis methods of the media ritual to summarize and summarize the "symbolic alliance" ritual construction,how the symbolic system of each stage combinesthe script to carry out the meaning production.The fourth chapter starts from the theory of media rituals,discusses the utility of e-sports events through the operation of the symbolic system of media rituals,and analyzes the cohesion of group emotions and the integration of identities.The fifth chapter begins with the media ceremony to maintain the group consciousness of the electric competition players.Through the analysis of the media ritual shaping of the media ritual and the cohesion of the group emotions,the paper discusses the construction of the cultural identity of the e-sports audience.
Keywords/Search Tags:E-sports, Media ceremony, League of Legends, Cultural Identity
PDF Full Text Request
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