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Study On Chinese Online Game Supervision Mode

Posted on:2020-08-06Degree:MasterType:Thesis
Country:ChinaCandidate:X GuoFull Text:PDF
GTID:2416330572471851Subject:Law
Abstract/Summary:PDF Full Text Request
With the rapid development of internet technology,the emerging online game industry has become the focus of public attention.In its essence,online game is a kind of VR technology relying on the internet,which is also a new form of entertainment coming from science evolution.The huge benefits of online game industry cannot cover up a series of problems and negative effects brought by itself,so that the effective supervision should absolutely be a priority.Chinese online game supervision mode from the aspect of normative significance is the supervision mode which is dominated by government supervision and supported by enterprise self-review.Under the existing online game supervision mode,there are so many problems,including many supervisory bodies with unclear division of work,power privatization caused by multiple management,not enough supervision obligation,inefficiency of enterprise self-review,many vulnerability of technology,lower legislative level,some problems lack of related regulations and their results are not high.It is impossible to deny the importance of guaranteeing the freedom of online game industry and the freedom of users,nor can it deny the necessity of supervising online games.The game between these two parties also constitutes the legal basis of online game supervision.This thesis is divided into four sections,which studies Chinese online game supervision mode.Firstly,this thesis illustrates the concept,content and legal basis of online game supervision mode,so that we can have a basic understanding of it.Secondly,this thesis analyzes the reason why we need supervision,including self-feature of online game,corporate responsibility deficiency in business operation,not enough regulatory obligation in dynamic level and absence of institutional regulation in static level,and it also analyzes the necessity of presenting new online game supervision mode.Thirdly,this thesis comparatively studies online game supervision mode of the United States,Korea and Japan as well as other countries outside the domain.It mainly analyzes the effectiveness of its regulatory measures and finds useful experience that is applicable to China based present situation.Through the study of the above three parts,this thesis fourthly sets up a new online game supervision mode,that is the phased online game supervision mode.Since the whole process of online game is generally divided into three phases,including design phase,development phase and operation phase,this thesis divides online game supervision mode into all phases,analyzes their characteristics as well as effective points,and gives the improved schemes of each phase.In the design phase,revising the existing online game grading system of foreign countries combining with Chinese related regulations and some basic conditions of intelligence and physiology.In the development phase,analyzing the existing technical measures,such as identity authentication,face recognition and other problems in anti-addiction,and putting forward several suggestions,such as real name authentication combining with face perception,access to public security system authentication,connections between manufacturers of game duration,developing new technology and so on.Also,this thesis suggests that parental supervision principle is very useful with the aim of creating green game environment and healthy growth environment.In the operational phase,this thesis makes suggestions on the absence of current regulations by analyzing some practical cases.It is also recommended to give ful play to the role of industry self-discipline and enterprise self-discipline,and to implement industry self-discipline and enterprise self-discipline in three phases.This thesis focuses on the solutions to the current supervision mode,with a hope to improve the problem of inefficiency.
Keywords/Search Tags:Supervision Mode, Grading System, Phased Supervision, Technical Measures, Online Game
PDF Full Text Request
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