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Beauty:A Study Of Self-presentation In The Digital Age

Posted on:2020-11-08Degree:MasterType:Thesis
Country:ChinaCandidate:W X KouFull Text:PDF
GTID:2415330578477922Subject:Journalism and communication
Abstract/Summary:PDF Full Text Request
Beauty filter has been popular since 2013,and it has become a presentation mode of our national social network.It is beautifies body images through face detection,feature point location,special effect processing,skin whitening and so on.Beauty technology has set up a fantasy stage for people in online social networking to decorate themselves,in which people show themselves heartily.At the same time,under the background of visual evolution of "the end of art" and "the turning of images",the body,media and images interweave with each other,seeking self-identification and enjoying Carnival under sensory pleasure by means of "performance","imagination" and "ceremony" and "game".Modern image editors are flourishing in social software.Beauty images no longer stands for specific meanings and themes,and images have lost specific references.In this paper,the most widely used image processing technology in our country,Metro Software as the research object of the body,mainly studies the social and cultural significance of the way people present the body on the social stage under the decoration of beauty technology,and then analyses the aesthetic culture and consumption logic behind this way of presentation.This paper is divided into four parts.The first part is an introduction.Starting from the analysis of the realistic context and literature of the picture,it explains the origin of the study,defines the research object and scope,summarizes the relevant academic literature,and sets up the analysis framework.The second part combs the development history of Beauty,analyses the new characteristics of image shaping in the digital age,and focuses on exploring the innovative development of online rituals and social games under beauty technology.The third part focuses on how people imagine and perform in the virtual space with the help of the art map technology,at the same time,what are the contradictions and conflicts between their performance motivation and performance.The last part elaborates the circulation and regression of body aesthetics under digital technology,including the change of aesthetic fashion,the logic of body consumption under map technology,and the reconstruction of aesthetics.
Keywords/Search Tags:digitization, image, performance
PDF Full Text Request
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