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On The Planning And Design Of "Creation Time"

Posted on:2019-11-22Degree:MasterType:Thesis
Country:ChinaCandidate:J Q GaoFull Text:PDF
GTID:2405330572456798Subject:Art and design
Abstract/Summary:PDF Full Text Request
There are many problems in the development of some cultural industries,such as low marketization degree,which greatly restricted the development of cultural industries and inhibited the growth of consumers' cultural demand.The rapid development of the Internet + has provided more development opportunities for the cultural industry.The new community based on network connection has closely combined the Internet with the traditional industries,boosting economic transformation and upgrading.At the same time,the Internet has become so overloaded with information that people are more willing to pay to filter and exclude some information to improve efficiency.From the perspective of the manual creation,it takes a long time for users to search for a satisfactory course,which is easy to kill their patience,and the user experience still needs to be improved.Therefore,this research will be the time of creation,for example,using questionnaire investigation,analysis of user's portrait,user journey figure for related target user research analysis,summed up business canvas,manual creation industry chain and competing goods analysis to induction and summary of manual related business,it is concluded that meet user requirements,a feasible way to improve the user experience.After a preliminary investigation and analysis,it is concluded that the current market problems which need to pay attention to avoid,and what opportunities point is to grasp,and then to the mobile end application as well as TV end the time of creation in the functional structure,tasks,processes,interaction design,visual expression,planning and design,to the user in the learning process of manual course materials and finished products trading provides more specific functions and better user experience to make a plan and summary.
Keywords/Search Tags:Handmade creations, Knowledge payment, User experience, A mobile application
PDF Full Text Request
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