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Object,Time,Database-Multiple Carriers Of Frame In Frame-by-frame Animation

Posted on:2019-12-17Degree:MasterType:Thesis
Country:ChinaCandidate:S W DingFull Text:PDF
GTID:2405330545494023Subject:Fine Arts
Abstract/Summary:PDF Full Text Request
Starting from the relationship between animation and films,the article then moves to the fundamental difference between animation and films as well as photography – the carrier and nature of frames and the reason for their movement.So the point of this article lies in the carrier of frames and conducts research on the unique type of handmade frame-by-frame animation relevant to photography made by someone other than the author,and creates the basic concept of frame-by-frame animation and multi-level structure of the carrier of frames.The structure of frames is discussed from the aspects of object,time and database.Part I starts from the fundamental material “object” of frame-by-frame animation,and links the production of images as a result of the framing of objects,the animation forms as a result of the connection of frames,the known and unknown as a result of the participation of human beings,and the concept of time as a result of the action of object framing.Part II conducts research on frame-byframe animation from the aspect of non-objective time.It concludes the multi-level significance of time as the carrier of frames from the influence of the birth and development of photography history on frameby-frame animation,thoughts on the relationship between the interference of the body and the reshaping of time,the struggle between heterogeneous time and real time,as well as the significance of framed time on the formation and supplement of historic files.Part III emphasizes the significance of database on frames in frame-byframe animation.This part is divided into two sections – one is about the sampling,extraction and recreation of substantial materials,the nature of historic materials and the infiltration of its recreation into era,time and moment;the other is based on the era of the Internet in the new millennium,talking about the adoption of a special perspective,setting up of a recreation mechanism with the use of digital materials and the spiritual motivation behind.The author has followed the above three perspectives,conducted case studies and proposed responses,bringing the readers into a bigger context for the debate of the nature of animation.
Keywords/Search Tags:frame-by-frame animation, frame, object, time, database
PDF Full Text Request
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